BS Melee Combat System

TEMPLATES - SYSTEMS

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description:

Slash your way to a great Action Game!

BladeSmith Melee Combat System is a universal template for breathing life into your game's combat. Using Markers create your weapon's hitzones, add Limb Hitboxes to your Enemies and bring your own favourite animations, controllers or VR to spin your blades into movement - BladeSmith let's you make the Action Game you always wanted, with absolute freedom!

Show me the Web Demo

Documentation PDF

BS System is divided into three sections:
-Weapon Marker System
-Health and Shield System
-Animation Event System.

Weapon System gives you the ability to spread markers around your weapon to give it lethal funtions upon movement - hit-detection is framerate independent.

Health and Shield Systems are used to control characters' health and shield features.

Animation Event System gives you total control over when and how your weapon should behave in the given moment of your Animation Clip (both Mecanim and Legacy). You decide when to enable and disable markers, when to switch damage type, which weapon are we using and a lot more! All these functions can also be accessed via direct function call or simply set your weapon to Constant Damaging- BladeSmith is a great opportunity for all your VR Combat needs!

details:

Total file size 36.0 MB
Number of files 170
Releases current ver. 1.22
1.22 (current)
released Feb 1, 2018
Original released May 26, 2016
Supported Unity versions 5.2.2 or higher
Package has been submitted using Unity 5.2.2.
Support website (http://www.fireballedstudio.com/)
Publisher website (http://www.fireballedstudio.com/)

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