Final IK

TOOLS - ANIMATION

ALL ASSETS ARE SHARED ONLY FOR LEARNING PURPOSES OR TO BE ABLE TO TEST BEFORE BUYING THE PRODUCT.
IF YOU ARE USING THE ASSETS FOR COMMERCIAL PURPOSES PLEASE BUY IT FROM THE ORIGINAL STORE AND SUPPORT THE DEVELOPER.
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description:

The final Inverse Kinematics solution for Unity.

Update (1.8):

Version 1.8 brings many fixes and improvements to Final IK:

- Added the first multithreaded AnimationJob versions of Final IK solvers: CCDIKJ and AimIKJ.:

- Added LookAtController.

- Added leg stretching to VRIK.

- Added ArmIK.

- Added support for legless characters to VRIK.

- Improvements to the VRIK Calibrator.

- VRIK tested on the new Oculus Quest hardware.

- Added a Questions & Answers page for Final IK and PuppetMaster.

Please see the Release Notes for the full list of update details.

Final-IK 1.8 is fully compatible with PuppetMaster 0.8 and Unity 5/2017/2018/2019(beta) versions.

What can I do with Final IK?

Take a look at over 30 (and counting)

demo videos

on YouTube.

What does it contain?

VRIK

Full Body Biped IK

Biped IK

CCD IK

Multi-effector FABRIK

Look-At IK

Aim IK

Limb IK

Rotation Limits

Grounder

Interaction System

+ 52 Demo scenes and example scripts for all components

details:

Total file size 43.7 MB
Number of files 455
Releases current ver. 1.8
1.8 (current)
released Oct 25, 2018
Original released Jan 15, 2014
Supported Unity versions 5.3.6 or higher
Package has been submitted using Unity 5.3.6, 2017.3.1, and 2018.2.4 to improve compatibility with the range of these versions of Unity
Support website (http://forum.unity3d.com/threads/final-ik-full-body-ik-aim-look-at-fabrik-ccd-ik-beta-released.222685/)
Publisher website (http://www.root-motion.com/)

Download Files FREE !!!



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