description:Caronte FX is a highly integrated physically based animation tool Editor Extension for Unity. It aims at providing the necessary tools to create high quality off-line cinematics that can be played later during the game. It works in Unity 5.2 or higher, both Personal & Pro.
Requieres Unity Editor 64 bits (Windows or OS X).
Used in Adam Demo , by Unity Technologies.
Visit our webpage for additional information and support: carontefx.com
CaronteFX is developed by Next Limit Technologies, developers of simulation technology software that has been successfully used to create animations for film, advertising, video games, and more.
•High physical accuracy.
•High quality collision detection and contact response (convex and concave geometry support).
•Outstanding quality and stability for plier or stacking simulations.
•Robust soft body simulation. Plastic deformation, ability to convert low resolution mesh kinematics to high resolution.
•Versatile joints that can connect any kind of body: rigid/rigid, rigid/soft, rigid/static, rigid/animated, rigid/fabrics, etc. Breaking behavior and plastic deformation. Automatic modes for joint creation. Kinematic animated GameObjects support.