CuRSe: Collision Reaction System

TOOLS - PHYSICS

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description:

CuRSe: Collision Reaction System is a tool that makes it easy to trigger effects when physics objects collide.

For example, use CuRSe if you want an easy, no scripting required, way to trigger a sound and a particle system when an ice block hits a stone wall. Or wood hitting dirt. Or any other combinations of physics materials colliding! CuRSe makes all of that easy to do, all with an intuitive built-in editor!


Features
- Easily trigger effects when physics objects collide
- Built-in custom editor for easy configuration
- No scripting required
- Fast to integrate into your game; only 2 components required
- Included support for Particle and Sound effects
- Extendable C# classes for creating custom collision effects
- Full Documentation
- Included example level
- Automatically restores links to moved or renamed assets

Support, demo, and more info: Altered Reality

details:

Total file size 7.3 MB
Number of files 84
Releases current ver. 1.0.5
1.0.5 (current)
released Aug 6, 2018
Original released Feb 22, 2013
Supported Unity versions 3.5.7 or higher
Package has been submitted using Unity 3.5.7, 4.6.1, 5.0.0, and 2018.2.2 to improve compatibility with the range of these versions of Unity
Support website (http://www.alteredr.com)
Publisher website (http://www.alteredr.com)

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