description:Simple and flexible in-game frames per second counter with advanced features, made to let you monitor stats of your game right on the target device.
🌎 demo ▶ videos 💬 forum 📖 documentation 📄 API reference
Shows stats via 3 counters:
• FPS Counter
• Memory Counter
• Device Information Counter
Has a lot of customization settings.
See it in action at the WebGL demo .
Frames per second, obviously ;D
Frame time in milliseconds.
Average FPS with customizable samples.
Minimum and maximum FPS with prewarm.
Approximate Render Time.
Custom colors within 3 custom intervals.
Total private memory.
GFX Driver memory (Unity 2018+, dev build).
Optional Precise mode for extra accuracy.
Device Information Counter
OS: name and Platform type.
CPU: model, cores count.
GPU row 1: full model name.
GPU row 2: API name and type.
GPU row 3: shader model & VRAM.
details:This extension requires one license per seat.
Package contents1018.8 KB
Total file size 1018.8 KB
Number of files 28
Releases current ver. 1.3.9
released Dec 7, 2018
Original released Jan 29, 2014
Supported Unity versions 5.6.0 or higher
Package has been submitted using Unity 5.6.0, 2017.1.0, 2018.1.0, and 2018.2.0 to improve compatibility with the range of these versions of Unity
Support website (http://codestage.net)
Publisher website (http://codestage.net)