Batching Tools

TOOLS - UTILITIES

ALL ASSETS ARE SHARED ONLY FOR LEARNING PURPOSES OR TO BE ABLE TO TEST BEFORE BUYING THE PRODUCT.
IF YOU ARE USING THE ASSETS FOR COMMERCIAL PURPOSES PLEASE BUY IT FROM THE ORIGINAL STORE AND SUPPORT THE DEVELOPER.
Recently added
  • Zombie Slaughter - Unity Asset
  • ABC - Ability & Combat Toolkit - Unity Asset
  • Palace of Orinthalian - Unity Asset
  • Magical Rock - Unity Asset
  • Mesh Tracker - Unity Asset
  • Mesh Deformation Full Collection - Unity Asset
  • SplineMesh - Unity Asset
  • Pulse Physiology Engine - Unity Asset
  • Polarith AI | Movement, Steering - Unity Asset
  • QS Materials Nature - Pack Grass vol.2 - Unity Asset
  • QS Materials Nature - Pack Grass vol.1 - Unity Asset
  • Customizable Planet Shaders - Unity Asset
  • LWRP / URP - Tessellation & Displacement - Unity Asset
  • Terrain Former - Unity Asset
  • PIDI : Advanced Skin Shader 2 - Unity Asset
  • o3n Male and Female UMA Races - Unity Asset
  • SceneView Highlight and Pickup - Unity Asset
  • Rain Maker - 2D and 3D Rain Particle System for Unity - Unity Asset
  • Gridbox Prototype Materials - Unity Asset
  • Cinema Themes 2 - Color Grading LUTs Library - Unity Asset
  • Apex Utility AI - Unity Asset
  • Easy Roads Mesh Gen - Unity Asset
  • GameFlow - Unity Asset
  • Forge Networking Remastered - Unity Asset
  • SpeedTrees Package - Unity Asset
  • Female Warrior Princess - Unity Asset
  • PBR Stage Equipment - Unity Asset
  • Hydroform Ocean System - Unity Asset
  • NaturalFront 3D Face Animation Plugin - Unity Asset
  • Free Horror Music Pack - Unity Asset
  • Fantasy Music Collection - Unity Asset
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description:

Batching Tools saves you many working hours when you want to use batching.
* Creates one combined material from many materials. * Creates one combined static mesh with one material from many meshes with multiple materials. * Creates one dynamic (skinned) mesh with one material from many meshes with multiple materials. * All operations are done in the Unity editor, allows for mesh and texture export, creation of texture atlases, saves batched prefabs for reuse, supports lightmaps.
Discussion thread ( video tutorials, manual, feedback )

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