AAA Terrain by Anio

VFX - SHADERS - DIRECTX-11

ALL ASSETS ARE SHARED ONLY FOR LEARNING PURPOSES OR TO BE ABLE TO TEST BEFORE BUYING THE PRODUCT.
IF YOU ARE USING THE ASSETS FOR COMMERCIAL PURPOSES PLEASE BUY IT FROM THE ORIGINAL STORE AND SUPPORT THE DEVELOPER.
Recently added
  • Poly Art Forest Set - Unity Asset
  • MK - Aqua Slot Full Game Asset - Unity Asset
  • Fantasy Horde - Ogres - Unity Asset
  • Awesome Charts - Unity Asset
  • SimpleSQL - Unity Asset
  • Mantis LOD Editor - Professional Edition - Unity Asset
  • Frank Fighting Pack (1+2) - Unity Asset
  • Zombie Slaughter - Unity Asset
  • ABC - Ability & Combat Toolkit - Unity Asset
  • Palace of Orinthalian - Unity Asset
  • Magical Rock - Unity Asset
  • Gaia - Unity Asset
  • EasyRoads3D Pro v3 - Unity Asset
  • UModeler 2.0 - Unity Asset
  • UMotion Pro - Animation Editor - Unity Asset
  • Mesh Tracker - Unity Asset
  • Mesh Deformation Full Collection - Unity Asset
  • SplineMesh - Unity Asset
  • Pulse Physiology Engine - Unity Asset
  • Polarith AI | Movement, Steering - Unity Asset
  • QS Materials Nature - Pack Grass vol.2 - Unity Asset
  • QS Materials Nature - Pack Grass vol.1 - Unity Asset
  • Customizable Planet Shaders - Unity Asset
  • LWRP / URP - Tessellation & Displacement - Unity Asset
  • Terrain Former - Unity Asset
  • PIDI : Advanced Skin Shader 2 - Unity Asset
  • o3n Male and Female UMA Races - Unity Asset
  • SceneView Highlight and Pickup - Unity Asset
  • Rain Maker - 2D and 3D Rain Particle System for Unity - Unity Asset
  • Gridbox Prototype Materials - Unity Asset
  • Cinema Themes 2 - Color Grading LUTs Library - Unity Asset
Loading...

description:

It's a powerful shader for Unity's terrain .
They allow to you create a NextGen surface for your terrain using a DirectX 11 tessellation.

This material support a real-time painting using a 4 brushes on one terrain.

Our algorithm using a LOD for calculating a count of an additive meshes. That mean that your terrain will NOT require more calculation than needed.

For start you just must set a material based on our shader to your terrain and set a displacement maps.

Shdaer fully support PBS :

- Albedo
- Normal
- Emission
- Metallic
- Smoothness
- Displacment


Optimized for work with atlas maps .

details:

Total file size 12.0 MB
Number of files 23
Releases current ver. 1.4
1.4 (current)
released Jul 25, 2018
Original released Dec 23, 2015
Supported Unity versions 5.2.4 or higher
Package has been submitted using Unity 5.2.4, 5.3.8, and 5.5.5 to improve compatibility with the range of these versions of Unity
Publisher website (https://www.facebook.com/anio.llc)

Download Files FREE !!!