VFX - SHADERS - FULLSCREEN-CAMERA-EFFECTS
description:Add nice atmosphere and make your scenes more vivid using our post-process color bleeding effect.
Try Out Free Demo.
Color bleeding is when reflected light transfers the color of surface to surrounding objects. This resembles reflections on matte surfaces. Add new levels of visual quality to your scene with this great asset. Easy to use and control, lets you select exactly the balance of performance and quality your project deserves.
Implemented as two different algorithms that makes the asset perfect for both realtime graphics in games and for more demanding pre-rendered animations or stills.
Point Cloud algorithm is a simple and fast solution - it gets good speed performance with nice visual results.
Ray Marching is slower but with better appearance - recommended for model visualizations, interior designs, videos etc.
- Great visual quality with options to control the final look
- Works with Unity Postprocess Stack
- Compatible with all Unity rendering paths (Forward, Deferred and Legacy) and anti-aliasing
details:Total file size 1000.1 KB
Number of files 14
Releases current ver. 1.1
released Apr 30, 2018
Original released Jun 20, 2017
Supported Unity versions 5.3.6 or higher
Package has been submitted using Unity 5.3.6.
Support website (https://projectwilberforce.github.io/)
Publisher website (https://projectwilberforce.github.io/)
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