description:It a powerful shader for physically based shading (PBS) of a translucent surface.
Shader fully compatible with Unity's Metallic workflow .
With this shader you can use:
- Translucent maps
- Normal maps
- Emission maps
- Metallic maps
- Ambient Occlusion (AO) maps
All of this maps you can fine tune using an our shader.
Also you can tune a:
details:Total file size 1.1 MB
Number of files 15
Releases current ver. 1.3.1
released Nov 9, 2017
Original released Dec 23, 2015
Supported Unity versions 5.2.4 or higher
Package has been submitted using Unity 5.2.4, and 5.3.8 to improve compatibility with the range of these versions of Unity
Publisher website (https://www.facebook.com/anio.llc)