description:A collection of shaders focused on making your hairs specularity look more realistic.
All shaders will cast and recieve shadows and have controllable transparency.
Unity Webplayer Demo
!!! Models are not included, only shaders !!!!
Sample Textures are included.
new in version 1.004:
new direct3d 11 support
new Mobile optimized shaders
new Tube shaders
new directional highlights in u or v versions
new double sided shaders
new normal map shaders
new example Marmoset Skyshop shader integration
Buy it now before the price goes up when I add new surface types!
In the package:
Aniso_Circular - a simple shader that create a circular specularity
Aniso_Kajiya - uses the Kajiya-Kay technique for more realistic specularity
Aniso_Scheuermann - Similar to above it adds 2 shifted highlights
Note: Shaders in Forward Rendering will look correct with only 1 pixel light, more pixel lights will cause some coloring on transparent sections of hair. Shaders in Deffered Rendering support many pixel lights with out this problem.
details:Total file size 6.7 MB
Number of files 37
Releases current ver. 1.004
released Dec 16, 2013
Original released Sep 27, 2013
Supported Unity versions 4.3.1 or higher
Package has been submitted using Unity 4.3.1.
Support website (http://www.inversethought.com/Eriks/unityassets/index.html)
Publisher website (http://www.inversethought.com/Eriks/unityassets/index.html)