Advanced Terrain Shaders

VFX - SHADERS

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Three special shaders to enhance the overall look of your terrains.
Modified vertex lit shader – replaces the built in vertexlit shader and supports nice lighting, bending and realtime shadows on any kind of groundplants within the terrain engine.
Modified soft occlusion bark shader – brings realtime shadows, bump mapping and bending to unity’s classical trees [like those shipped with the terrain asset or any other imported tree model.
Path shader and texture example – enables you to lay out rough paths and roads nicely blending with the terrain.

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