Alloy Physical Shader Framework

VFX - SHADERS

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description:

Now Free & Open Source!

Most Up To Date Repo can be found here: REPO
LINK

Includes Deferred Character, Transmission, Decal, and SpeedTree Shaders
Alloy Physical Shader Framework 3 is the most powerful, extensible, and complete set of physically-based shaders for Unity 5. Designed for the optimal balance of feature set, clean workflow, and flexibility, Alloy is ready to help you hit that 'AAA' feel.
Sample Assets can now be found here: ALLOY SAMPLES

Click for more info. | Forum Thread

Rebuilt from the ground-up for Unity 5, Alloy 3 expands the variant-count from dozens to hundreds of thousands. With our new custom inspector, you can seamlessly add and remove features you need with a single click.

Togglable Shader Property Groups:
- Parallax/POM
- AO2
- Detail Mapping
- Decal Mapping
- TeamColor Mask
- Emission
- Rim Emission
- VFX Dissolve

Shaders Include:
- Core
- 4-Splat Terrain
- Pre-Integrated Skin
- Parallax Eye
- Anisotropic Hair
- Deferred-Compatible Carpaint

details:

Total file size 2.7 MB
Number of files 11
Releases current ver. 4.3.0
4.3.0 (current)
released Jan 19, 2018
Original released Nov 20, 2013
Supported Unity versions 5.0.1 or higher
Package has been submitted using Unity 5.0.1, 5.1.0, 5.2.0, 5.3.0, 5.4.0, 5.5.0, 5.6.0, 2017.1.0, 2017.2.0, and 2017.3.0 to improve compatibility with the range of these versions of Unity
Support website (http://rustltd.com/)
Publisher website (http://rustltd.com/)

Download Files FREE !!!



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