ADVANCED DYNAMIC SHADERS 2.0 - GPU wind shaders

VFX - SHADERS

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IMPORTANT: Due to numerous internal changes made for further development, Advanced Dynamic Shaders 2.0 is not compatible with previous versions. By upgrading you will need to delete the old Advanced Dynamic Shaders folder, import version 2.0 and reassign the shaders. Please backup your project before upgrading. Sorry for the inconvenience! Advanced GPU wind shaders built with AMPLIFY SHADER EDITOR for consoles and mobile with global wind, noise, grass tinting and grass size support. Version 2.0 comes with more features, improved wind and new shader functions for one click integration with any shader created with Amplify Shader Editor. Set your world in motion! Works with ANY MESH , no pre-preparation needed. Compatible with POLYBRUSH for wind mask painting (Vertex Color Red) in Unity 2017.1 or higher. Please check the features and limitations below and read the documentation for more info. Also make sure you follow the

details:

Total file size 11.7 MB
Number of files 85
Releases current ver. 2.0
2.0 (current)
released Aug 24, 2018
Original released May 2, 2018
Supported Unity versions 5.6.5 or higher
Package has been submitted using Unity 5.6.5.
Support website (http://boxophobic.com/about/)
Publisher website (http://boxophobic.com/)

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