ShaderOne [BETA]

TOOLS - VISUAL-SCRIPTING

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description:

Reduced Price While in BETA
Support Development of ShaderOne by Ordering Today!
Works with unity 5.6 and up
Shader Model 3.0
Supports Forward Rendering


ShaderOne allows you to create a single customizable shader that you can use on everything in your project like GameObjects, Particles, Terrain, GUI which has unlit, lit, PBR and normal diffuse lighting. With this shader, you can do all of the following effects, optimized to run on mobile and VR:

Diffuse Simple and Wrap
Reflection
Specular
Parallaxing
Flowmaps
Layers
Map UV's to World Position
Translucent(SSS)
Tint Lightmaps ( day/night )
Distortion
Emission
Chromatic Aberration
Saturation
Scan Lines
Rim Lighting
Intersect
Reflection
Surface Map*
Alpha Map*
Specular Map*
Splat Map (Unity Terrain or Mesh terrain)

Cell Animation
Dissolve
Progress Meters
Volumetric Fog and Solid Fog
Unlit, PBR, Diffuse Lighting and Specular only lighting
Smoothness, Roughness and Specular workflows
Supports the Curved World Asset

details:

RequirementsEditor Extension (one license per seat)This extension requires one license per seat.Package contents 110.7 MB
Total file size 110.7 MB
Number of files 274
Releases current ver. 0.290.29
Current released Mar 29, 2019
Original released Oct 5, 2018
Supported Unity versions 5.6.0 or higher
Package has been submitted using Unity 5.6.0.
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