Easy Character Movement is a feature-rich high performance yet incredible easy to use Rigidbody based character controller.
It can be used for any kind of character, from Players to NPCs to Enemies, and for a wide range of games like, platformer, ﬁrst person, third person, adventure, point and click, and more!
If you looking for an easy, efﬁcient and ﬂexible character controller for your next project, please let Easy Character Movement be there for you.
• Rigidbody-based character controller.
• Capsule-based character
• Support for steps , the character can walk (if desired) on any surface up to 89 degrees.
• High performance , feature-rich ground detection component, capable of detect, report and
query multiple grounding cases.
• Flat-base capsule bottom . This avoids the situation where characters slowly lower off the side of a ledge.
• Configurable ledge offset . This set how close / far a character can stand on a ledge without fall.