Welcome to Ambient Sounds, the Interactive Soundscapes system for Unity.
Ambient Sounds organizes your tracks and effects into Sequences that can be used in a multitude of ways to create dynamic soundscapes for your game.
Ambient Sounds allows you to to easily configure Global, 1D, 2D, and 3D areas to create unique global and regional atmospheres in your game.
The Ambient Sounds event and modifier system allows you to dynamically influence and even switch the sequences being played, via a API.
Ambient Sounds includes an overview of your games audio through a Monitor window that shows debug information in real time.
Ambient Sounds also comes with a library of professionally composed and produced music and sound effects to get you up and running.
Stop fiddling with dozens of individual audio scripts in your scene and take back control with Ambient Sounds!
Ambient Sounds allows you to:
- Organize your audio clips into Sequences with combined playback settings;
- Play Sequences either globally or locally in a certain area of your game world;