Enchanted Edge

VFX - PARTICLES - SPELLS

ALL ASSETS ARE SHARED ONLY FOR LEARNING PURPOSES OR TO BE ABLE TO TEST BEFORE BUYING THE PRODUCT.
IF YOU ARE USING THE ASSETS FOR COMMERCIAL PURPOSES PLEASE BUY IT FROM THE ORIGINAL STORE AND SUPPORT THE DEVELOPER.
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Package contents 45.1 MB
Total file size 45.1 MB
Number of files 477
Releases current ver. 1.041.04
Current released Oct 8, 2018
Original released Jul 6, 2016
Supported Unity versions 5.3.5 or higher
Package has been submitted using Unity 5.3.5, 5.6.3, and 2018.2.11 to improve compatibility with the range of these versions of Unity
Support website Publisher website
Real-time demo: Windows EXE , Mac APP , Linux , Android APK

Video demo (YouTube)

Documentation (Google Docs)

Forum thread

  Thy hammer's common no more.

  'Tis Thor's Hammer, Mjölnir!

Enchanted Edge is a Shuriken particle effect library for adding looping buff or elemental effects to your weaponry or if you only need an instant ethereal pillar. It does not contain non-built-in script or shader out of concern of compatibility. Only mobile-particle additive and alpha blended shaders are used.

Elements commonly seen in existent fantasy games are covered in this package: Regular buff, fire, ice, lightning, wind, water, holy, darkness, toxin, arcane, wood, earth. Each has 2 power tiers.

Also 3 variants of weapon types primarily built for straight sword, hammer and arrow, all of regular length. You can change the particle emitter shapes for fitting the effect on dagger, spear, cane, rod, axe, scythe, etc.

Each effect is composed of a "sustaining" effect, a "swinging" trail effect which is more prominent when the parent prefab moves vigorously and finally an "on-hit" effect triggers on collision. All 3 effects are provided in a grouped preset and individually so you can use the whole set right away or mix and match to your preference.
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Enchanted Edge 1.04.unitypackage


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