VFX - SHADERS
description:Various shaders for details.
For both main and detail layers you can specify separately:
- normal map for bumpmapping
- specularity map
- parallax heightmap
- shininess, bumpiness, tint and specular colors
Included are different variants: parallax with specular, specular only, diffuse only and vertex-lit. Each with fallback.
Example uses are:
*rust on metal surfaces
*ponds on the ground
Shader source is included.
See screenshot for instructions.
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